I Help Shape the Future of Mixed Reality Tools! 

 I started my career as a journalist, which shaped my storytelling skills and deepened my understanding of content creation. Today, I bring those skills into the world of XR design and development. I’ve worked with companies like Meta and Google to refine their XR tools to industry standards. My work bridges product design, UX/UI, technical artistry, and immersive interaction design, ensuring that these tools are both powerful and user-friendly.

What I Do
 

  • Product Design for XR Tools – Enhancing interaction design, usability, and workflows.
  • Technical Art & Prototyping – Creating templates, shaders, and real-time assets.
  • UX/UI for Immersive Experiences – Optimizing interfaces for XR applications.
  • Designing Content for XR Platforms – Applying storytelling techniques to interactive content.
  • Industry Innovation & Research – Exploring emerging tech and shaping accessibility in XR.
  • AI Design & Prompt Engineering – Crafting AI-powered workflows, generative art, and intuitive user interactions.


Tools & Technologies

Category
XR Development
3D & Technical Art
Design & Prototyping
AI & Generative Design
Development & Coding
Software & Tools
Unity, Unreal Engine, Spark AR(rip), Lens Studio, TikTok Effect House, 8th Wall
Maya, Blender, Houdini, TouchDesigner, C4D
Figma, Adobe Creative Suite, InVision
RunwayML, Stable Diffusion, OpenAI DALL·E, Midjourney
GitHub, Google Colab, Jira


Programming Languages

Type
Web Development
XR & Game Dev
Scripting & AI
Languages
HTML, CSS, JavaScript, TypeScript, jQuery
C#, C++, GLSL
Python