Designing For Accessible Gaming
Studying for the CPACC got me thinking...
Overview
This documentation outlines the UI design and gaming accessibility features, visualized through Figma. The prototype enhances inclusivity with a minimalistic aesthetic. The intentional use of the term "Settings" ensures that these features are available to all players, but not exclusively for differently-abled individuals.

Main Menu UI Structure

  1. Start Game – Initiates gameplay.
  2. Saved Games – Allows players to resume progress.
  3. Settings – Houses accessibility and gameplay customization options.
  4. Controls – Provides an overview of game controls and key bindings.
  5. Quit – Exits the game.

User Flow
1. Main Menu → 2. Settings → 3. Accessibility Options

  1. Player enters the Main Menu.
  2. Selects ‘Settings.’
  3. Chooses ‘Accessibility’ and customizes settings.

Wireframe/Prototype
 
The interactive prototype is available on the desktop version. Mobile users can watch the video demo above!

Accessibility Features
The Settings Menu includes options to enhance user experience, focusing on readability, motion sensitivity, cognitive assistance, and visual clarity.

1. Readability Enhancements

  • Dyslexia-Friendly Fonts – Allows players to enable dyslexia-friendly fonts for improved text readability.
  • Subtitles Adds subtitles for dialogue and UI text, supporting hearing-impaired users and enhancing comprehension.

2. Motion & Visual Sensitivity

  • Meditation ModeA toggle switch activates calming music and slows animations for a relaxed experience.
  • Reduce MotionLimits UI movement, popups, and notifications to aid users sensitive to motion effects.
  • High Contrast DisplayEnhances visibility with a high-contrast toggle.

3. Cognitive Assistance

  • Clear Game PathHighlights pathways or visual cues to guide players, aiding those with cognitive disabilities.
  • Visual ArrowsDirectional arrows help with navigation and orientation.
  • Simplified ExplanationsReduces text complexity for better comprehension.




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